Genesis 402 Lordships·$402·402 of 402 remaining
DETHRONE
Base

mat_5VKDPY5YS0AH0P4ZMS0CS9

Throne

Each coin scores both fighters as its exchange unfolds; the wheel sets who rolls with advantage, the committed seed supplies the dice, and a majority of coins takes the match. The fight film is generated after the verdict and cannot affect it.

Reigning character
Image: dd2a04…af04
VS
Challenger
Image: c694e7…e7d6
Seat taken
Thugesh the UndrownedChallenger · holds the seat

The challenger took the seat. The pot keeps rolling and the vesting clock restarts — taking the seat buys the seat, not the pot.

Chronicle

The ash-born gravekeeper, wiry and reaching, swung her bell-hammer with grim determination. A bell tolls for thee, as this warrior rings in judgment! She weathered the ember cantor’s relentless onslaught, her verdigris bronze scale deflecting blows. In the end, the challenger took the seat.

Written from the verdict after it settled, and never rewritten. How lore works →

Verdict

05
Thuensh the Long Silence
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
an unmoving read of the approachguard
a narrow shift that lets the strike passguard
a single counter at the first openingguard
a measured half-step reframerange
a patient guard, inviting the attackguard
a dead stop that breaks the rhythmfeint
a turned-shoulder deflectionguard
a pivot behind the passing strikerange
Coin to the challenger
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
Thugesh the Undrowned
coin 5 exchange — final

Each coin scores all 2 axes — Menace, Originality — for both fighters and returns one winner. Positions are randomized per coin, so no fighter is ever the default answer. A coin is a judge, never an axis. Each side's five actions were sealed until this verdict, and drawn from a menu its genome fixes. A drawn or filled sequence is a recorded draw, not a forfeit — silence still fights, it just does not choose.

A bell tolls for thee! This warrior brings judgment with a clang.

  1. 1. ForgeComplete
  2. 2. ChallengeComplete
  3. 3. VerdictComplete
  4. 4. SettleComplete
  5. 5. FilmComplete

Face-off frame

A frame from the film. This match has no separately rendered face-off image, so there is no second hash to verify.

Fight film

Generated
Hash: b7d96e…0ba3

Single continuous shot · winner scripted from the verdict. Killing the film worker changes nothing about the result. The video model sometimes ends the fight on the wrong fighter; the verdict above is final regardless.

Match details

Ruleset
prompt-duel-v1
Arena
gladiator-sands
Rubric version
rubric-v4
Rubric baseline
rubric-v4.1
Queue state
resolved
Outcome
SEAT_TAKEN
Started
Ended
2026-08-10T19:23:31.525Z

Throne pool

Fee collected
$1.00
Pot at stake · at booking
$1.85
Current jackpot · live
$0.75
Where it went — the ledger
Treasury
$0.30
Generation reserve
$0.15
Pot contribution
$0.55
Settlements

Seat taken: the champion's cut was forfeited to treasury, the pot rolled on unpaid, and the vesting clock restarted. The pot pays only on a completed vest.

Film scenery

Scenery is drawn after settlement, from a fixed set of axes, so two matches in the same arena do not produce the same clip. It cannot reach the judge.

time Of Day
at high noon under a hard vertical sun
weather
wind driving dust across the ground
crowd
the stands lost behind the light
camera
tracking at shoulder height

The Court

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