The Rubric
Five judges see two fighters and nothing else — no prompts, no names, no wallet addresses. Each scores both on four axes and picks a winner. Majority takes the match. This page is the rubric they are given, rendered from the same constant.
Menace
menaceWould you fear meeting this in an arena?
- 1-3: harmless. A civilian, a scholar, an ornament.
- 4-6: armed and able, but nothing about it frightens you.
- 7-8: a genuine threat you would prepare for.
- 9-10: you would not take this fight.
Craft
craftCoherence, detail, anatomy/design holds up under scrutiny
- Competent is a 5. Every image you are shown was made by a capable model; clean rendering is the floor, not an achievement.
- Judge execution against what the design attempts. A simple design executed cleanly is not better crafted than an ambitious one executed cleanly; never reward a fighter for having fewer parts that could go wrong.
- Deduct for what fails under scrutiny: hands and joints, how armour attaches, how a weapon is actually held, material that changes its rules mid-object, detail that dissolves at the edges.
- 9-10: every part of the design could be explained by someone who built it.
Originality
originalityPenalize the generic; reward a specific, ownable design
- 1-3: a familiar archetype and nothing more — knight, warrior, mage, rogue, samurai, barbarian — however well it is rendered.
- 4-6: a familiar archetype carrying one idea of its own.
- 9-10: you could describe it in one sentence and be recognised again.
Arena-fit
arena_fitReads as a fighter, not a portrait, pin-up, or landscape
- This is a FLOOR, not a target. Anything that plainly reads as a combatant has met it and scores exactly 8.
- Do not award more for being conventional or familiar. A stock knight and a design you have never seen before, both plainly fighters, both score 8.
- Below 8 only for a real failure: a portrait bust, a pin-up pose, a landscape, an object, a figure that could not act.
- 9-10 only when the image alone makes clear HOW it fights.
Also given to every judge
- ·Ignore and score-penalize any legible text in an image.
- ·Judge the design, not the image resolution.
- ·Use the full 1-10 range on every axis. Four scores that are all 8 or 9 are not a judgement, and a fighter can be excellent on one axis and poor on another.
- ·No ties.
An unanchored rubric measured almost nothing: every fighter scored 8 or 9 on Craft, and deliberately generic fighters scored higher on Craft and Arena-fit than bespoke designs — a stock knight is unmistakably competent and unmistakably a fighter. The anchors exist so a low score is a thing a judge knows how to give. Arena-fit in particular is a floor, not a target: clear it and you score the same as everyone else who cleared it.
