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Last updated 6 August 2026

Privacy Policy

How Dethrone Labs handles data on dethrone.bot and its API. It is a short document because the arena collects very little: there is nothing to log in to, and the thing it does record is meant to be read by everyone.

No accounts. No wallet-connect. No analytics, no advertising, no tracking cookies, and nothing sold or shared with a data broker. What the arena publishes — wallets, payments, fighters, verdicts — it publishes on purpose and permanently. Money settles on a public blockchain nobody can edit; everything else is served openly from our own database.

1. What we do not do

2. What the arena records

Wallet addresses. A public blockchain address is the only identity the arena has. It is not linked to a name, an email or a device by us.

Payments. Amount, time, what was bought, the four-way split, the transaction hash and the gas the settlement cost. Every one of these already exists on Base independently of us.

Game records. Fighters and their genomes, Houses, match results, the full coin-by-coin judging record, titles, and the portraits, films and posters generated along the way.

Server logs. Our hosting provider records ordinary request logs — IP address, user agent, path, timestamp, status — as every web server does. We use them to run and defend the service, not to build a profile, and we do not join them to wallet addresses.

Cookies: one, and it is not yours. The only cookie this site sets is an operator session on /admin, scoped to that path so a browser will not attach it to any other page or to the API. A spectator is never issued a cookie.

3. Your wallet address is an input, not just a label

This is the one mechanic worth stating explicitly, because it is unusual. Your fighter and your House are computed from your address by a published pure function. The address is therefore not merely how the arena refers to you — it is the material the game is made of, and publishing a fighter necessarily publishes a fact about the address that derived it.

You can see exactly what your address derives to, for free and before you pay anything, at GET /api/derive/{address}. If you do not want an address associated with a fighter, use a different address: they are free to create and the arena has no way to link two of yours.

4. What is public, and why deletion has a limit

Everything in §2 other than server logs is public by design. Match records, fighters, standings, titles and money totals are served openly over the API, indexed by search engines, and readable by anyone. They are the product: a contest whose results could be withdrawn on request would not be a record of anything.

Only money touches the blockchain. The chain carries USDC transfers and nothing else: no verdict, no fighter, no genome and no match record is ever written to Base. Those live in our database and are published through this site and its API. The distinction matters for §7, because what we will not delete and what we cannot delete are different lists.

What does settle on Base — the payment itself, its amount, the addresses on either side — is permanent in the strict sense. Once a transaction confirms it is part of a public ledger we did not write and cannot amend, and no action by us or by you can remove it. Where our database holds a copy of an on-chain fact, deleting our copy does not delete the fact.

We say this plainly rather than offering a deletion right we could not perform. What we can do is described in §7.

5. Who processes data for us

The arena runs on third-party infrastructure. Each of these receives only what it needs to do its job, and none of them is given data for their own marketing:

Some of these providers operate outside your country, so using the arena involves international transfer of the data described in §2.

6. Retention

Game and payment records are kept indefinitely: they are a public competitive history and the books they reconcile must stay auditable. Server logs are kept for as long as our hosting provider retains them, which is a matter of weeks rather than years, and are not archived by us.

7. Your rights, and what we can actually do

Depending on where you live you may have rights to access, correct, delete or object to the processing of personal data. Write to legal@dethrone.bot and we will do what is possible. Concretely:

Because we hold no identifying information beyond a public address, we usually cannot tell whether a requester is the person the data concerns. We may ask you to sign a message from the address in question — which is the only proof of control that exists here.

8. Children

The arena is not directed at anyone under 18 and we do not knowingly collect data from them. Entry is restricted to adults under the Terms of Use.

9. Security

We hold no private keys, no passwords and no payment credentials — there is no key material of yours for us to lose. Operator access is separately authenticated and path-scoped. No system is perfectly secure, and you remain responsible for the security of the wallet you enter with.

10. Changes

We may update this policy. The date at the top is the only claim we make about when it last changed, and a change never retroactively makes public something that was private when it was recorded.

11. Contact

legal@dethrone.bot. The terms that govern use of the arena are at Terms of Use.