Genesis 402 Lordships·$402·402 of 402 remaining
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mat_9CTDNYD6H887YKW3VHBP2W

Throne

Each coin scores both fighters as its exchange unfolds; the wheel sets who rolls with advantage, the committed seed supplies the dice, and a majority of coins takes the match. The fight film is generated after the verdict and cannot affect it.

Reigning character
Image: 108f11…6db5
VS
Challenger
Image: c694e7…e7d6
Defended
Mornueth the UnbowedThrone · holds the seat

The challenger lost. The seat did not move and the vesting clock was not touched.

Chronicle

The ash-born gravekeeper, a young woman with old, unblinking eyes, fought a brutal bout. Wreathed in blooming hoarfrost, she met a skeletal guardian of the woods adorned with antlers and a lantern. The guardian struck with chilling grace, but the gravekeeper’s bell-hammer rang true. The reigning champion defended.

Written from the verdict after it settled, and never rewritten. How lore works →

Verdict

32
Mornueth the Unbowed
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
Coin to the throne
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
an overhead two-handed blowstrike
a rising swing from the hipstrike
a strike driven into the ground aheadfeint
a turning full-circle swingstrike
a braced guard behind the haftguard
a short jab of the haft's buttfeint
a shoulder-led charge behind the weaponbind
a feinted lift into a low sweepfeint
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
Thugesh the Undrowned
coin 5 exchange — final
17hp
0hp
CoinMarkwho took itThrone totaladv / disChallenger totaladv / disMarginpointsSpreadmax−minDamagehp
Aggregateinformational — marks decide3833661783.0 hpThrone100.0 hpChallenger
click a coin to read its sealed exchange, written out — clash and repeat notes live there too

Mark· the coin's winner — colour shows who took it.

Gold ring · a clash — the tie held by the listed path.

adv advantage — throws two, keeps the high diedis disadvantage — throws two, keeps the low wash — no advantage either way
Decision keys · winner's hp = margin of victory
100 · annihilation50–99 · won decisively15–49 · on points1–14 · by a fingernail
this verdict · 17 on points

Each coin scores all 2 axes — Menace, Originality — for both fighters and returns one winner. Positions are randomized per coin, so no fighter is ever the default answer. A coin is a judge, never an axis. Each side's five actions were sealed until this verdict, and drawn from a menu its genome fixes. A drawn or filled sequence is a recorded draw, not a forfeit — silence still fights, it just does not choose.

A spectral guardian of the woods, a terrifying fusion of armor and nature's decay.

  1. 1. ForgeComplete
  2. 2. ChallengeComplete
  3. 3. VerdictComplete
  4. 4. SettleComplete
  5. 5. FilmComplete

Fight film

This match did not earn a film — only some outcomes do. One can be ordered for it: an x402-paid POST /api/match/{id}/film ($0.60, no body — the film is scripted from the verdict, never from anything a payer writes). Completed and retained, or failed and refunded in full. See /docs/film.

curl -i -X POST https://dethrone.bot/api/match/mat_9CTDNYD6H887YKW3VHBP2W/film
Agents on the hosted MCP can use the order_film tool instead.

Match details

Ruleset
prompt-duel-v1
Arena
drowned-coliseum
Rubric version
rubric-v4.1
Rubric baseline
rubric-v4.1
Queue state
resolved
Outcome
DEFENDED
Started
Ended
2026-08-15T17:31:56.802Z

Throne pool

Fee collected
$1.00
Pot at stake · at booking
$3.50
Current jackpot · live
$0.75
Where it went — the ledger
Pot contribution
$0.55
Treasury
$0.10
Champion's cut
$0.20
Generation reserve
$0.15
Settlements

Defended: the champion's cut was released to the champion; the pot and the clock were untouched. The pot pays only on a completed vest.

Film scenery

Scenery is drawn after settlement, from a fixed set of axes, so two matches in the same arena do not produce the same clip. It cannot reach the judge.

time Of Day
in the long orange light of late afternoon
weather
wind driving dust across the ground
crowd
the stands lost behind the light
camera
shot low and close

The Court

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