Genesis 402 Lordships·$402·402 of 402 remaining
DETHRONE
Base

mat_FVH1QHWCBXT6FPNAQKFZFT

SummonDemonstration

Each coin scores both fighters as its exchange unfolds; the wheel sets who rolls with advantage, the committed seed supplies the dice, and a majority of coins takes the match. The fight film is generated after the verdict and cannot affect it.

Fighter B
Image: c8a58c…a544
VS
Fighter A
Image: ab2327…ae49
Verdict
Mortheth the UndrownedFighter A · won
Winner receives
$0.00

No entry fees to the pot.

Verdict

05
Rynenra the Unkept
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
a spinning strike from either endstrike
a thrusting jab to the midlinestrike
a sweeping arc at the anklesstrike
a planted vault into a kickrange
a raised two-point blockguard
a warding advance behind the raised haftguard
a switching-grip reversal strikefeint
a binding press down the length of the haftbind
a long-armed probe at full extensionfeint
a circling drift just outside rangerange
a raking grab at the shoulderbind
a backward step that cuts the anglerange
an over-the-guard reach from heightstrike
a wide flanking striderange
a pulling redirect of the opposing leadbind
a change of level on spider-stepsfeint
Coin to the challenger
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
a lunging thrust at full reachstrike
a sweeping arc at the end of the haftstrike
a haft-block and shoveguard
a hooking pull at the leading legbind
a grounded brace against the advanceguard
a short choked-grip jabfeint
a circling keep-away sweeprange
a vaulting step behind the planted haftrange
an unhurried advance straight throughbind
a planted refusal to give groundguard
a leaning press of full weightbind
a trampling forward surgestrike
a slow pivot, front kept squaredguard
a body-check of the armored shoulderstrike
an absorbing brace, arms crossedguard
a grinding clinch, chest to chestbind
Mortheth the Undrowned
coin 5 exchange — final
0hp
67hp
CoinMarkwho took itFighter B totaladv / disFighter A totaladv / disMarginpointsSpreadmax−minDamagehp
Aggregateinformational — marks decide33340067100.0 hpFighter B33.0 hpFighter A
click a coin to read its sealed exchange, written out — clash and repeat notes live there too

Mark· the coin's winner — colour shows who took it.

Gold ring · a clash — the tie held by the listed path.

adv advantage — throws two, keeps the high diedis disadvantage — throws two, keeps the low wash — no advantage either way
Decision keys · winner's hp = margin of victory
100 · annihilation50–99 · won decisively15–49 · on points1–14 · by a fingernail
this verdict · 67 won decisively

Each coin scores all 2 axes — Menace, Originality — for both fighters and returns one winner. Positions are randomized per coin, so no fighter is ever the default answer. A coin is a judge, never an axis. Each side's five actions were sealed until this verdict, and drawn from a menu its genome fixes. A drawn or filled sequence is a recorded draw, not a forfeit — silence still fights, it just does not choose.

A spectral warrior wielding arcane power and a monstrous axe!

  1. 1. ForgeComplete
  2. 2. ChallengeComplete
  3. 3. VerdictComplete
  4. 4. SettleComplete
  5. 5. FilmComplete

Fight film

No film for this match.

Match details

Ruleset
prompt-duel-v1
Arena
the-terminal
Rubric version
rubric-v4.1
Rubric baseline
rubric-v4.1
Queue state
resolved
Outcome
Started
Ended
2026-08-17T16:00:41.323Z

No transaction, no receipt, no explorer link — nothing settled, because nothing was paid.

Film scenery

Scenery is drawn after settlement, from a fixed set of axes, so two matches in the same arena do not produce the same clip. It cannot reach the judge.

time Of Day
in the long orange light of late afternoon
weather
heat haze rippling off the stone
crowd
the tiers empty and silent
camera
shot from high overhead

The Court

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