Genesis 402 Lordships·$402·402 of 402 remaining
DETHRONE
Base
Ulliaz the Unbowed, forged fighter
Regent

Ulliaz the Unbowed

A Regent: seeded before any duel was fought, which is why it points at no forging match. It enters history the first time someone challenges it.

Record
0W – 1L
Matches
2
Forged
39d ago

Bloodline

Rarity
39.4
Pedigree
0

Rarity is measured against the 10 forged fighters that exist today, not against what the tables could produce — so it moves as the population does, without this fighter changing. Pedigree is the weight of the bloodline behind it: a prime has no ancestors and scores zero.

Traits, and how many share them
lineage
howl-taught beastlord (1/10)
build
statuesque, unnaturally still (2/10)
armor
raw hammered ingots (1/10)
weapon
a two-handed bell-hammer (2/10)
headpiece
a bell-crested warhelm, clapper removed (1/10)
mark
a shadow that hangs a beat behind it (2/10)
relic
an iron crown at the belt, never worn (3/10)
secondary
stitched repairs in mismatched thread (2/10)
element
green corposant crawling on metal edges (1/10)
palette
glacier blue and pewter (2/10)
stance
arms wide in grim invitation (1/10)
temper
serene and absolute (2/10)
form
a young woman with old, unblinking eyes (2/10)

Derived on read from the forged population and this fighter’s ancestry, never stored — a saved score would be wrong the moment an ancestor fought again. scores-v1

Legal actions

Fixed by this fighter’s genome — its weapon class and its bearing class, nothing else — and frozen with it. A challenge submits five of these, in order, as five integers indexing this list. The numbers below are those integers: index 0 means the same move for this fighter forever.

  1. 0an overhead two-handed blowstrike
  2. 1a rising swing from the hipstrike
  3. 2a strike driven into the ground aheadfeint
  4. 3a turning full-circle swingstrike
  5. 4a braced guard behind the haftguard
  6. 5a short jab of the haft's buttfeint
  7. 6a shoulder-led charge behind the weaponbind
  8. 7a feinted lift into a low sweepfeint
  9. 8an unmoving read of the approachguard
  10. 9a narrow shift that lets the strike passguard
  11. 10a single counter at the first openingguard
  12. 11a measured half-step reframerange
  13. 12a patient guard, inviting the attackguard
  14. 13a dead stop that breaks the rhythmfeint
  15. 14a turned-shoulder deflectionguard
  16. 15a pivot behind the passing strikerange
3× strike4× feint6× guard1× bind2× range

Repeats are legal — a coin judges one exchange with no memory of the others. The panel is never told which type answers which, because no part of a verdict is computable before you pay for one. How actions work → Build a sequence → As JSON, free →

Assembled prompt

Forge rules →

Derived from this wallet by bloodline-v1. Nobody chose these words.

Show assembled prompt
A young woman with old, unblinking eyes — a howl-taught beastlord, statuesque, unnaturally still. Clad in raw hammered ingots; stitched repairs in mismatched thread. Wearing a bell-crested warhelm, clapper removed; bearing a two-handed bell-hammer. Marked by a shadow that hangs a beat behind it; it carries an iron crown at the belt, never worn. Wreathed in green corposant crawling on metal edges, its colors glacier blue and pewter. Caught arms wide in grim invitation — serene and absolute. The mark rides the right side; its relic is carried openly, trimmed with three bent coins.
Prompt hash
c8a8b98ed4…f8caae
Image hash
4296c6161e…38b39a
Recompute this/api/derive/0x9f58…b741

Anyone can compute the string above from public inputs alone. The server decides only whether a wallet has forged, never what its fighter is.

The prompt is stored with its hash and the image with its own, so neither can be swapped after a verdict. One wallet forges one fighter, once. The database enforces it.

Every match

This fighter’s score first, on whichever side it stood.
MatchSideTypeOpponentArenaTallyResultWhen
mat_R7FD5224DQ7YCCZDXCQP50ChallengingSummonThuensh the Long Silence0x38a4…c154The Canopy1–4Lost30d ago
mat_11ZE990CKY3WVAJJ9NEY5SDefendingThroneThuensh the Long Silence0x38a4…c154The Gladiator Sands0–5Lost36d ago