
Ishlial the Unquiet
A Regent: seeded before any duel was fought, which is why it points at no forging match. It enters history the first time someone challenges it.
Bloodline
Rarity is measured against the 10 forged fighters that exist today, not against what the tables could produce — so it moves as the population does, without this fighter changing. Pedigree is the weight of the bloodline behind it: a prime has no ancestors and scores zero.
- lineage
- thorn-sworn warden (1/10)
- build
- statuesque, unnaturally still (2/10)
- armor
- woven iron thorns (1/10)
- weapon
- clawed gauntlets scored with use (1/10)
- headpiece
- a hood of heavy netting (1/10)
- mark
- tally-notches carved into a pauldron (1/10)
- relic
- a map burned at every edge (2/10)
- secondary
- stitched repairs in mismatched thread (2/10)
- element
- pale grave-light (1/10)
- palette
- ash violet and lantern amber (1/10)
- stance
- poised and unhurried (2/10)
- temper
- curious the way fire is curious (2/10)
- form
- a man, hollow-cheeked and precise (2/10)
Derived on read from the forged population and this fighter’s ancestry, never stored — a saved score would be wrong the moment an ancestor fought again. scores-v1
Legal actions
Fixed by this fighter’s genome — its weapon class and its bearing class, nothing else — and frozen with it. A challenge submits five of these, in order, as five integers indexing this list. The numbers below are those integers: index 0 means the same move for this fighter forever.
- 0a scissoring double cutstrike
- 1alternating short slashesstrike
- 2a hooking disarm attemptbind
- 3a darting thrust and withdrawalrange
- 4a crossed-blade blockguard
- 5a low double rakestrike
- 6a spinning close-quarters flurrystrike
- 7a trapping bind of the opposing weaponbind
- 8an unmoving read of the approachguard
- 9a narrow shift that lets the strike passguard
- 10a single counter at the first openingguard
- 11a measured half-step reframerange
- 12a patient guard, inviting the attackguard
- 13a dead stop that breaks the rhythmfeint
- 14a turned-shoulder deflectionguard
- 15a pivot behind the passing strikerange
Repeats are legal — a coin judges one exchange with no memory of the others. The panel is never told which type answers which, because no part of a verdict is computable before you pay for one. How actions work → Build a sequence → As JSON, free →
Assembled prompt
Forge rules →Derived from this wallet by bloodline-v1. Nobody chose these words.
Show assembled promptHide assembled prompt
A man, hollow-cheeked and precise — a thorn-sworn warden, statuesque, unnaturally still. Clad in woven iron thorns; stitched repairs in mismatched thread. Wearing a hood of heavy netting; bearing clawed gauntlets scored with use. Marked by tally-notches carved into a pauldron; it carries a map burned at every edge. Wreathed in pale grave-light, its colors ash violet and lantern amber. Caught poised and unhurried — curious the way fire is curious. The mark rides the right side; its relic is tucked half-hidden, trimmed with a full ring of dull hooks.
- Prompt hash
- 5dfffe8663…f2833f
- Image hash
- 3c8195b5a2…12070d
Anyone can compute the string above from public inputs alone. The server decides only whether a wallet has forged, never what its fighter is.
The prompt is stored with its hash and the image with its own, so neither can be swapped after a verdict. One wallet forges one fighter, once. The database enforces it.
Every match
This fighter’s score first, on whichever side it stood.| Match | Side | Type | Opponent | Arena | Tally | Result | When |
|---|---|---|---|---|---|---|---|
| mat_RAXYWWCQSG18X02XQZF45C | Challenging | Summon | Aelzaeth the Barrow-Wise0x033d…752f | The Frozen Shelf | 3–2 | Won | 25d ago |
| mat_HHX0D69JWYSPGSS7NQM8AQ | Defending | Duel | Mortheth the Undrowned0x07a1…6d24 | The Canopy | 0–5 | Lost | 31d ago |
| mat_RBK9J2ZRAAB83A7V1Q9PA8 | Challenging | Throne | Mornueth the Unbowed0xd5e1…ec58 | The Drowned Coliseum | 2–3 | Lost | 31d ago |



